Pitfalls in Art Files: A Designer’s Guide
Description
This seminar is designed for new board game designers to help them avoid common art file pitfalls that can delay production or increase costs. We’ll cover key best practices for preparing your artwork, from resolution and color settings to file formats and bleed areas. Gain valuable insights on how to make your art files production-ready, ensuring a smooth and efficient manufacturing process.
Entry to this event is included with a valid UKGE entry ticket, please have yours with you when you attend.
There are limited seats available for this event, please arrive early and enjoy the British tradition of queuing politely, to avoid disappointment.
Prizes
LongPack Designer Pack - a useful toolkit for board game designers.