Friday 30 May - Sunday 1 Jun 2025
User Menu UK Games Expo

Make a Gravedigger

Exhibitor Event
Stand
Cæsar Ink (3-T20)
Days
Friday, Sunday, Saturday
Time
Various

Description

Your options were limited: be burnt at the stake for your heresies, go to prison for your crimes, or join the Gravediggers’ Guild. You chose the only one that allowed you to walk free. Now you and your companions roam Painyme, shovels in hand, interring its many dead. The deceased have other ideas about this, but you’re not paid to listen. Orders are orders.

In Doomsong, you play as gravediggers, members of the oldest guild in Painyme. Your organisation accepts anyone: highborn and low, from those skilled in swordsmanship to the very dregs of society.

Creating a gravedigger is simple. You start by discovering your character’s Origin—the social strata into which you were born—and then proceed by following the Life Paths that appear before you. Along the way, you make hard choices and suffer the whims of fate.

All paths end with you joining the Gravediggers’ Guild. This means that a group of players are always motivated to travel together by shared goals. From the very start of the game, your characters are a team, no matter how different they may be.

With 90+ Life Paths, your character could be:

 A youth who was subjected to foul and heretical experimentations. They stole a profane relic before fleeing into the Weald, where they were injured and then forced back to civilisation so as to receive treatment for their wounds.

   A noble scion that gambled their family into ruin and joined the gravediggers as a way to have their debts absolved. Their literacy will certainly be useful to the Guild.

   A borderborn bandit who heard the whispers of Rot and became a wycce of that Traitor God. When they were discovered by a wyccefinder, their choice was simple: burn on the pyre or join the Gravediggers’ Guild.

   A simple apprentice who carried on their parents’ trade but who always yearned for adventure. The Guild promised them travel to distant lands and sights beyond imagining.

   An injured veteran of a dozen pointless wars, who knows only too well their skills qualify them for but one profession. Do they love what they do? Perhaps, but that comes with its own problems.

   A priest of the Divine Corpse who, in their later years, became a studied phlegethary. The Guild covets those who have mastered the secrets of alchemical flame; it is a powerful weapon against the unquiet dead.

And many others, all with unique traits, abilities and weaknesses! At the stand you can explore our unique character creation and walk away with a fully built character